Pages

Monday, June 10, 2019

Innate Card designation

Innate is a special designation that puts a card in your hand for the first turn of combat (opening hand).  Its in addition to your normal hand size, versus replacing a card in it; that is, unless you have more innate cards than normal ones in your deck.   Then, you will get a hand of all innate cards.

Notes


  • Think of it as your draw + innate cards + additional cards.

Card Synergy


  • Cards that add a card into your hand at turn start, put their cards into your hand first.  They are in addition to your normal hand + innate.  This normally isn't an issue, since you rarely start with that situation except from relics.

Relic Synergy


  • All the Bottled relics allow you to put a power, skill or attack in your starting hand.  These are in addition to innate cards, your normal draw hand and bonus cards.
  • Hovering Kite (Silent only) can be useful when your hand is overflowing with innate cards, since it allows you to discard two of them to make replacements.
  • Ring of the Serpent (Silent only) provides an additional card.

No comments:

Post a Comment